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City 80 is a first person narrative game. In 2161, 48 million people disappeared from the city, but only two remained: Leto Nagata and her grandfather Bivo, who left shortly after the tragedy. Leto must go back to City 80 to complete her grandfather's work and find the truth
Key Responsibilities:
Level Design
Programming
Game Design
Producing
Platform: PC
Main Challenges
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First experience as a game producer was during a university project.
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The project took place during COVID, making remote collaboration a major challenge.
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Had only six months to develop a 15-minute game, requiring careful time management.
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Managed scheduling, task delegation, and deadlines across different time zones and work habits.
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Balanced a limited budget while keeping development on track.
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Learned how to keep the team motivated and engaged despite remote work challenges.
Annabelle afful
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